AI Insights · Timothy · April 2024
Top 5 3D Anime Games on Android in Brazil - Q1 2024
Discover the performance of the top 5 3D anime games on Android in Brazil during Q1 2024, based on data from Sensor Tower.
During the first quarter of 2024, the top 5 3D anime games on Android in Brazil demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Ragnarok Origin: ROO from Gravity Game Vision, despite being released at the end of February, showed impressive initial traction. Weekly downloads started at 788K but saw a significant decline to 15K by the last week of March. Revenue peaked in the first week of March at around $83K, then gradually decreased to about $62K. The number of active users also dropped sharply, from 799K in early March to 108K by the end of the quarter.
Genshin Impact by COGNOSPHERE PTE. LTD. maintained a consistent user base throughout the quarter. Weekly downloads ranged between 29K and 54K, with a slight peak in mid-February. Revenue saw a high of approximately $60K in the first week of January, tapering off to about $16K by the end of March. Active users remained relatively stable, averaging around 220K, with a minor drop to 176K in early March.
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. exhibited fluctuating download numbers. Starting strong at 80K in early January, downloads dwindled to about 19K by the end of March. Revenue also varied, peaking at nearly $8K at the end of January, then declining to around $3K by late March. Active users followed a similar trend, with numbers starting at 90K and ending the quarter at approximately 67K.
One Punch Man World by Crunchyroll Games, LLC, had a notable launch with 106K downloads in its first week. However, this number dropped to around 14K by the end of March. Revenue started at $14K in early February but fell to less than $1K by the end of the quarter. Active users saw a significant decline from 103K to about 29K over the same period.
SAKURA School Simulator by Garusoft LLC showed steady performance. Weekly downloads hovered around 20K to 35K, with a slight peak in mid-March. Although this game did not generate revenue, it maintained a consistent active user base, averaging around 200K, peaking at 237K at the end of the quarter.
For more detailed insights and analytics on these games and others, visit Sensor Tower.